Private operational ledger for Commander Alpha (Lower Decks & Shipboard Control Slider). Unauthorized inspection by rival Warlords is prohibited.
Track the internal struggle between the Lower Decks (Commissar Dravik's Brig Wall Warrants & Covert Directives) and the High Sanctum (Sororitas Wardens). Positions -1 and +1 are the tactical Sweet Spots; pushing to ±2 or ±3 triggers severe shipboard quicksand!
If the Campaign Master's 3rd Alliance wins the Campaign Phase, Segmentum Solar High Command audits The Sanctuary of Ash based on where your slider rests:
Encrypted Segmentum Solar High Command transmission routed exclusively to Commander Beta (JUNEBUG).
"Hear me, my lord. The sky above Armageddon does not weep rain; it weeps ash, promethium soot, and the curdled blood of a dying reality.
Atop the jagged basalt cliffs of the Crimson Mesa, the Red Angel’s Gate stands torn wide—a yawning wound in the Immaterium that pulses like a butchered heart. From its depths, the laughter of dark gods and the screech of warp-born horrors echo across the continent, drowning the ruined spires of Hives Hades and Thoraddis in madness.
Down in the suffocating heat of the Golgotha Arbor-Basin, the petrified jungle still smolders from your first contact. Blackened tree trunks lie shattered across craters of vitrified mud, and the air remains thick with the stench of ozone, melted ceramite, and promethium smoke. It was a brutal, grinding crucible of point-blank artillery and burning steel. Even as stained-glass war-engines detonated in blinding fireballs across the clearing, your lines held through the inferno—until wings of white fire tore through the low, sulfuric clouds to butcher the enemy's rear guard and claim that blood-soaked mire by a razor's edge.
Yet that clash in the forest was only an omen. High above the toxic cloud-banks, your flagship now hangs in the ash-choked void, its launch bays primed and its warriors awaiting the order to unleash your true Crusade host upon the world below.
Who is it that answers your call in the dark, my lord? Do you return at the head of those same zealous Sisters, descending once more with bolter, flamer, and miracle to scour this world clean? Or was that first battle merely a prelude—and even now, does an entirely different warhost stir within your fleet's holds? Perhaps ancient vaults and forgotten relics call to you from beneath the ashes; perhaps your legions hunger for skulls, or wait in cold, inhuman silence to reclaim an empire of dust.
Whatever army you unleash, know that you do not drop into an empty warzone. A rival commander already fortifies the northern clearings, nursing the wounds of your first encounter—and in the uncharted fog beyond the trees, a Third Force is waking. We have no flagship in orbit. We answer to no imperial tithe. Whether we claw our way up from subterranean brood-tunnels, erupt from screaming tears in the Warp, or march out of the choking ash-storms, my legions will contest every inch of this dying world against you both. When you lock blades with your rival in the ashes, I will feast upon the aftermath. And when my hordes surround you in the dark, you will have to decide whether the commander standing beside you is your salvation... or your next victim."
Welcome to our Warhammer 40,000: Armageddon Crusade! While you and Commander Alpha track your unit cards on Administratum, I serve two roles simultaneously:
Pledge your Crusade force to whichever cause aligns with your ambition—and whatever banner remains unchosen shall be claimed by the Third Force gathering in the fog:
Defenders of the Threshold. Sworn to hold the ancient ferrocrete bastions of the Imperator Line, purge the fallen hive cities, and shatter the black monoliths anchoring the Red Angel’s Gate.
Heralds of the Red Angel. Those who look upon a burning world and desire only to feed the flames—slaying the champions of order and tearing the polar rift wide into a daemon world.
Lords of the Endless Anarchy. Opportunistic warhosts, xenos raiders, and renegades who strike from hidden haunts to plunder Antiquity Relics, decapitate enemy commanders, and profit from endless war.
Live orbital auspex projection of Armageddon Prime, the Equatorial Jungle, Armageddon Secundus, and The Fire Wastes. Tap any Sector Node (N0–N7) to inspect its canonical landmarks, battlefield rules, and 3-Way Parallel Hegemony Race (0–8 HP).
Completing your confidential Secret Objective, extracting Fortifications, and banking leftover Supply Points in Horde Mode permanently strengthens your Crusade Order of Battle.
Completing a Secret Objective carrying the Traitor tag in Co-op Horde Mode requires orchestrating the downfall of your partner amidst the breach. Because of the extreme risk and the permanent grudge it creates, fulfilling a Traitor Directive awards a Double Spoils Payout:
Completing any non-Traitor Secret Objective (and surviving Round 6 if required) awards +5 Strategic Points, +1 bonus RP (or +100 pts Supply Limit), plus the reward matching your card's tag: